raidraptors: (★ 002)
How am I doing with Shun? Good? Bad? Passable, but...?

Is there any crit you can give me, anything you would like to plot or do you just want to talk?

Well then, just hit me here or over Discord (iceyly#7221) or plurk ([plurk.com profile] iceyly), okay? ~<3
raidraptors: (Default)
Shun Kurosaki | Werebear

1stawareness, strength, hearing/smell, eye color | 08/30/15
2ndcanine teeth replaced, hunger starts, territory i | 09/12/15
3rdTravel form, super climbing i, ears, claws i | 09/21/15
4thheight i, fur i, claws ii, territory ii, temp transf | 10/12/15
5thteeth ii, claws iii, fur ii, super climbing ii, silver weak | 11/14/15
6thheight ii, arms i, sense of sight | 11/30/15
7thHunting Instincts, Transformation Fatigue | 12/15/15
8thheight iii, arms ii, super climbing iii | 12/28/15
9thskinchange abilities | 01/04/16

coins current: 3 | spent: 10


--- Monster Information --- )
raidraptors: (★ 020)
OOC INFORMATION
Name: Icey
Contact: [plurk.com profile] iceyly | iceyly#7221 @ discord
Are You Over 18?: yep!
Other Characters: n/a

CHARACTER INFORMATION
Character Name: Kurosaki Shun
Age: Canonically 17
Canon: Yu-Gi-Oh! (Arc-V flavor)
Canon Point: post-series/end of episode 148
Character Information: "Prideful Falcon, spread your wings dyed in the blood of heroes! Advance through the path of revolution!"

Personality:

Born in the city of the future, Heartland, Shun was once an ambitious and proud duelist of the Spade district duel school and rival to the guy that was said to be the future Duelist Champion of their homeland; he aimed for the top in a world where dueling was recreation and fun, and a city that was said to be overflowing with smiles.

At that point, Shun was a mostly peaceful person who didn't desire conflict, an ordinary but demanding teenager, who held himself and the people close to him to high standards; which is shown when he scolds his sister for losing a duel and then accepting cards from the very girl who had just defeated her as it was against his own code as duelist to give away cards ("If you are a Duelist, you shouldn't give your own cards away so casually.")

While initially close with his sister – he is implied to have been the one who taught Ruri how to duel – they seem to have grown apart as Shun rose in the ranks and was disappointed in his sister for not following his pace, even noting later in the series that Ruri wasn't able to do anything without him by her side.

Still, when he and his rival, Kaito Tenjou, met in duel, it was said to have been a great show that drew out many children of Heartland, who looked up to them both. They both had embraced their home dimension's mindset at that point – dueling is fun, it is competition, but it is overall not particularly drastically life changing and/or -threatening.

Then, everything changed when the Fusion Dimension attacked.

Shun of the present is an intense and hardened fighter – who will absolutely do everything he feels he has to in order to archive his aims, no matter what it takes. He is rude, he is aggressive and he doesn't seem to have any sense of restrain once he's picked a fight. There is a sometimes more, sometimes less underlying sense of tense rage in the majority of his interactions, the impression of a temper that seems just steps away from unloading.

He will absolutely go as far as he must in order to destroy his enemies and take back his sister – which is his primary motivation and purpose over the course of the series. He carries himself with an element of cold confidence, iron determination and steeled strength, only talks when he feels it appropriate and doesn’t care to reply or react much when his opponents attempt to provoke him with actions or trash talk – especially if he knows them inferior to his own skills.

No matter how far he is forced to go – be it hurting and killing people by sealing their souls away into playing cards, be it threatening his own friends, be it razing the mirror image of his hometown into the ground (and become, in a sense, quite a lot like the very people he is fighting against) Shun will cross that distance without hesitating for even a second.

In spite of this lack of hesitation, he never appears to hold no enjoyment and very few regrets towards any of his actions.

Duel – as far as he is concerned – has become an act of battle, a matter of hunt or be hunted. Every Duel is a battlefield and anyone who enters it without the "iron determination or steeled strength" it takes to survive, deserves the defeat that's coming towards them and is not worth of his respect.

This translates into his incredibly rude demeanor – he has never been seen introducing himself or asking for an opponent’s name, and when reminded of his first victim Marco by Marco's student, he is quick to insult him as well as everyone else in LDS and seems irritated by the fact that none of them came even close to being a challenge to him ("It wasn't just Marco. Every one from LDS was flimsy and pathetic.").

This opinion doesn't change initially even after he allies with Reiji Akaba – he notes (correctly) that the first batch of Lancers don't stand a chance against Academia and coldly advises them to do their best to stay alive when called out as impudent by one of them.

His relationship with Reiji starts out as one of mistrust and mutual convenience that is very much based on an 'enemy of my enemy'-kind of mindset – and while Shun seems to have resigned to a point of having to put up with Reiji's manipulation of him as a means to get to Ruri, there are limits of what he is willing to put up with. He is the first to object to accepting Reira as part of the Lancer, noting that they 'are not leaving for a playground', and that the kid would tie them down and get in the way, then almost walks out on the Lancers when Reiji reveals that despite his original agreement with Shun, they are leaving for Synchro rather than Fusion. It's only due Serena's intervention and assurance that Ruri should be fine that he accepts the detour to Synchro, though he notes that he doubts the use of this move.

Shun seems to have a certain amount of pride in his Xyz Summoning, which he considers superior to that of LDS. Between that, his rudeness and general stand-offish behavior, he can come across as incredibly arrogant on the first glance – and while he definitely looks down at people he doesn't consider his equal as fighter or otherwise unworthy of respect, he always fights with everything he has. ("I'm always serious when I duel. Even if it's against a worthless opponent!")

There is no denying that the destruction of Heartland and the years spent fighting off Academia have left their marks on Shun – while he does occasionally speak of the experiences, he usually keeps himself vague, preferring to retreat into talking in first-person-plural and referring to the suffering of Resistance as a whole, rather than talk about just himself, distancing himself from the events to a certain degree ("We could hardly manage to protect ourselves against such an overwhelming foe... But we didn't even have any organized resistance... Pushed to our wit's end, we started losing comrades one by one...").

When directly called out by Reiji in front of the other Lancers, he even freezes up, unable to put his experiences into words, and while Reiji then asks whether he is too ashamed to admit their failure in protecting their homeland, Shun himself seems more traumatized than anything else. The only time he does actually refer to his own memories, he admits to Serena that he is haunted by the cruelty of her people's actions ("Even now their faces and laughter are carved into my eyes and ears... I'll never be able to forget it!").

While he is untroubled facing Academia duelists, fighting in the middle of destruction or being the cause of it for that matter, he is visibly affected when forced to duel in the Heartland action field – he is seems fairly distressed at the reveal of the field (to the point where his opponent – an Academia member even – points it out) and unusually subdued through the course of the first few turns, but then regains his focus when he summons his signature monster and takes control of the duel's pace.

Apart of anger or irritation, Shun rarely ever truly expresses his emotions outside of tense gestures, clenching hands or twitching expressions. His temper, when invoked, usually starts showing itself through tense shaking or raised voice, but at very least during his duels it rarely seems to translate into his actions. As a duelist, Shun tends to act cautious and usually appears to be at very least one step (if not more) ahead of his opponent; he almost always has some kind of counter lying in wait to either render any action taken against him to uselessness or even to take advantage of them himself.

Still, once his anger does unload, it strikes down like a lightning bolt on the subject of his ire, as shown during his duel with Dennis, where Shun mercilessly crushes his opponent (and part of the Duel Palace) after finding out about his involvement with Ruri's kidnapping, then attempts to seal him into a card, and beat him up physically in spite of Dennis' injuries once he finds that function of his duel disk disabled.

Shun, once fully unleashed, has absolutely no sense of holding back. This also shows in how incredibly prone he is to outright tunnel vision when he has put his mind to something, despite his generally cautious and mistrusting mindset. This can result in him working himself up and jumping to the (usually somewhat understandable but nonetheless) wrong conclusions; and it usually takes a major interruption (such as a figurative or even literal punch to the gut or the sudden appearance of an enemy) to force him to back down again.

His general disposition is one of mistrust and paranoia – even more so after revealing a spy in the ranks of the Lancers – to the point where Shun declares that he trusts no one but his dead comrades and himself. However after seeing Crow and his children interact, he is reminded of the good times of Heartland and the true future that the Resistance has been fighting for all along – one where the children of Heartland can live in peace. Having realized their similarities, Shun calms and acknowledges Crow his comrade.

Tunnel vision and mistrust aside, his years of war experience have made Shun somewhat pragmatic – while he is generally incredibly independent and seems to prefer working on his own, he will (reluctantly) team up with other people when they share a common enemy. The tag fight against the Obelisk Force in the Battle Royal makes his incredible dislike to needing and having to accept help from others rather apparent. At the same time he seems to honor that assistance, by making use of the Pendulum cards that were played into his hand to win the duel, acknowledging the resolve of Standard's duelists in a sense.

Even with his preference to act as independently as possible, Shun seems to put high value to the concepts of family and friends; he is incredibly protective of his sister and is shown to be worried and uneasy in the wake of Yuto's disappearance, which shifts his focus towards finding out what happened to his friend and distracts him to a certain degree (and also may in turn have played part in his first on-screen loss). He is most definitely loyal to anyone he considers his comrade; declaring that even though his comrades may be taken away, he (as well as all of the Resistance) will never abandon them and absolutely take them back.

In the few moments that Shun is shown in to relax his guard a degree or two, he is withdrawn and pensive rather than angry, indicating that his anger is to some degree, weapon and shield alike to deal with anyone outside his comfort zone.

However, even with all that he's seen and survived, there is still a part of Shun that genuinely enjoys dueling just for the sake of fun and competition – it shines through during his Riding Duel with Enjou Mukuro, showing the smallest glimpse of a person that was thought burned away by the fires of war, but who may not be quite as dead and buried as even Shun himself considers him after all.



5-10 Key Character Traits: Resilient, Impulsive, Blunt, Irritable, Intense, Independent, Proud, Loyal, Pragmatic, Mistrustful
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? Fit originally, please note that this is a reapp and I don't want to resort!
Opt-Outs: Gargoyle, Arachne, Troll, Kelpie, Naga (orignal app opt-outs)

Roleplay Sample:

"…Four years. What– How did–?"
"Existing and wanting to survive as something other than human won't make you a monster."


Additional Notes: I would like to reapp Shun with his memories and transformation and Fourth follower status from last time (Werebear | Third Tier Follower) intact! I wasn't sure if either of it was required, but I wrote down Shun's history and character development in Ryslig a while back; you can find that here!
raidraptors: (Default)
Shun Kurosaki
HMDINBOX
PERMISSIONSAPPCRTHREADSGAMEPLAYER
After the destruction of his hometown, Heartland, and the kidnapping of his sister Ruri, Shun traveled to the Standard Dimension in order to take Akaba Reiji hostage and exchange him for Ruri. However Reiji convinced him to join his Lancers to combat Academia. Though Academia is defeated after some effort, both Ruri and Yuto, Shun's best friend, were absorbed into different people. Just after Sakaki Yuya's victory over Reiji and Akaba Leo's declaration of the reunion of all four dimensions, Shun is drawn into an entirely different world… and left to figure out just what to do next all on his own.


code by [community profile] cawaii
raidraptors: (★ 015)
[Good; any scolding would have been a waste of breath as far as Shun is concerned. He nods though, agreeing:]

Later then.

[This isn't a conversation he can escape, even if Yuto doesn't know the reasons for that… yet. Still… he isn't exactly unhappy with having more time to figure out it how to break it, the death of their comrades (the certainty that they could have done something if only he hadn't left for Standard, if only Yuto hadn't followed) a heavy weight in his stomach.

He ignores the offer for support when he pushes off the door frame – sure he's tired and unwell, but he's got a point to make (it's not that bad, he's had worse, he'll be fine) – then makes his way towards their room, maybe not quite as quick as he'd move usually, but fairly steadily.

(Something is off about Yuto's appearance, something is missing… but right now that just might be because Yuto has only just gotten up; it's just about sunset after all.)]



Continued from here!
raidraptors: (Default)
Who: Shun Kurosaki
What: Monsters aren't defined by sheer existence, they are made by their actions.
When: -
Where: -
Warnings: -

Read more... )
raidraptors: (Default)
Shun Kurosaki | Harpy

Gains all mandatory changes within Day 1

FEATHERS everywhere – Black and silver along back and arms (mimics second set of wings), yellow at his shoulders, elbows and wing joints, blue-greenish at his chest, red around his eyes and along his back and wings in form of the RR emblemreference

pointed ears, speed bursts, singing voice

Travel form (base animal: Peregrine Falcon, colors: Blaze Falcon)reference

wind magic (uncontrolled, tied to his anger)

Reference borrowed from this post

[FIC]

Aug. 17th, 2015 12:50 pm
raidraptors: (Default)
Who: Shun Kurosaki and the Fourth God
What: The Fourth God sends his regards via dreams. And possibly an offer or four?
When: to be decided
Where: -
Warnings: Arc V spoilers up to 58-ish


Read more... )
raidraptors: (★ 081)
WELCOME TO YOUR PRIVATE CHANNEL, SHUN KUROSAKI.

FOR SECURE COMMUNICATION, USE 235.59.665.46

*** XYZ-RAPTOR has joined 235.59.665.46
<XYZ-RAPTOR> Keep it short.
raidraptors: (Default)
Shun Kurosaki | Werebear
1st changeawareness, strength, senses of hearing and smell, eye color | 08/30/15
2nd changecanine teeth replaced, hunger starts, territory i | 09/12/15
3rd changeTravel form, super climbing i, ears, claws i | 09/21/15
4th changeheight i, fur i, claws ii, territory ii, temp transf | 10/12/15
5th changeteeth ii, claws iii, fur ii, super climbing ii, silver weak | 11/14/15
6th changeheight ii, arms i, sense of sight | 11/30/15
7th changeHunting Instincts, Transformation Fatigue | 12/15/15
8th changeheight iii, arms ii, super climbing iii | 12/28/15
9th changeskinchange abilities | 01/04/16
coinscurrent: 64 | spent: 130


Base Animal: Asian Black Bear/Moon Bear
Height: 173cm/5'8'' – 262cm/8'7'' – 346cm/11'4'' – 180cm/5'11''
Weight: 69kg/152lb – 120kg/265lb – 248kg/326lb – 107kg/236lb
Order: Day form – Night form – Fog form – Travel form
Age: 15 16 17 18 (Birthday 3/20, age retconned to fit with recent canon flashbacks, as well as the revealed canon age)
Art: Night form Reference by [plurk.com profile] jesii
Reference (all forms) by [plurk.com profile] usagisquared

Misc Physical Changes:
  • Four claw mark scars running along his left forearm from just beneath his elbow to his wrist
  • Bullet graze mark at his right biceps
  • Fine cut scar running down his left cheek
  • More claw scars all along his right arm
  • Mountain Rune in shape of Ruri's bracelet stretching over the inside of his right wrist (colored in the black/gold/white swirl of an xyz summon)
  • thin twin stars on his upper back where his wings used to be, which are overlaid by circuit marks as of June 2016
  • a scar along the left side of his throat

Other Misc:
  • Kerchief incorporates into every change form
  • Fur color is black (with green-blue shimmer???)
  • Animal- and Wereform have the Raid Raptors Emblem marked across the chest in white and red respectively
  • Daylight form looks near his canon appearance – though he can be identified as monster due eye color and remaining hints of bear claws and teeth
  • Typically wears pants and belt (with knives, currently empty dueldisk holster and his deck), trenchcoat and fingerless gloves long enough to hide the mountain rune
  • wears shoes in human form but has to take them off before transforming (probably shreds at least one pair per month)
  • As of June 2016, Shun is vulnerable to copper instead of silver!

First change:
  • Awareness of surroundings starts to increase. As a result it takes Shun even less effort to navigation in Bavan and he can pinpoint his own location within city limits instinctively.
  • Strength increases. Watch your coffee mugs.
  • Heightened senses kick in, leading to improved hearing and smell.
  • Eyes change shade from almost yellow to very yellow
  • Padded palms and fingers

Second change:
  • Canine teeth are replaced by fangs.
  • Cravings for human flesh start to set in. (needs meat once per month)
  • Territorial instinct sets in, Apartment is established as Territory

Third change:
  • Travelform (uncontrolled)
  • Super-climbing in Travelform
  • Ears shift and change into bear ears
  • Nails start to harden and darken (hands and feet)

Fourth change:
  • First growth spurt hits, pushing him from 173cm/5' 8.1" to 186cm/6' 1"
  • Nails grow out a bit more
  • Territory instinct strengthens (becomes more protective, grows irritated by strangers entering without knowlege and/or permission)
  • Hibernation instinct sets in (starts preparing the den)
  • Starts growing dark fur along shoulders and upper arms
  • Starts transforming during moments of High Emotions

Temporary Change: Harpy (10/17 – 11/14)

Fifth change:
  • Rest of Teeth grow sharper
  • Claws grow in
  • Fur on the rest of his body
  • Silver weakness
  • Superclimbing (wereform)

Sixth change:
  • Second growth spurt pushes up to 220cm/7' 2"
  • Arms grow longer
  • Sense of sight sharpens

Seventh change:
  • Hunting Instinct sets in
  • Post-Transformation Fatigue hits


Eighth change:
  • Final growth spurt pushes up to 262cm/8' 6"
  • Arms reach final length
  • Superclimbing (day form)


Ninth change:
  • Gains Skinchanger abilites (dormant)


raidraptors: (Default)

art by the wonderful [plurk.com profile] usagisquared <3


Change 01 | Day 04 – July 22nd:
  • Skin pales and starts turning translucent.
  • Can teleport into showers/baths/wells.
  • Justice drive/injustice detection sense starts to set in.

Change 02 | Day 05 – July 23rd:
  • Running speed increases.
  • Hair becomes ever-wet and does not stop growing!?!?!?
  • Hunting instinct starts itching.

Change 03 | Day 06 – July 24th:
  • Develops twitching ticks that keep him from walking normally.
  • Gains the ability to enter TV world.
  • Teeth are replaced with sharper set.
  • Sun starts to burn his skin.

Change 04 | Day 07 – July 25th:
  • Hunger sets in. (Lancer hunting parties?)
  • Sclera changes to black.
  • Stops requiring food/sleep/air.

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Kurosaki Shun | 黒咲 隼

December 2020

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