raidraptors: (★ 011)
Kurosaki Shun | 黒咲 隼 ([personal profile] raidraptors) wrote2015-01-14 08:12 pm

Card Materialization/YGO Power TLDR

(Originally my write-up for Power Revisions, though by now I also use it to keep track of new revelations/speculations as the anime progresses.)

We would like to know more about how many cards he has in his deck with abilities that he can materialize and what those abilities are. We're just a little confused about that power and what it means, so if you can give us a little more info, we'd appreciate it!


Okay wow, looking back I did an incredibly poor job on that part – I'm going to try to explain materialization in general before I go into Shun's cards, if that's okay? I still want to note that given Arc-V's story pacing so far, we are still kind of in the early days even at almost episode 40 (72 as of the latest update of this), so I will be using a lot of "maybes" and "mights" because there is just still a lot of stuff that I can only speculate about at this point.

I'm basing following on three assumptions (which I can at least back with canon implications even though they haven't been confirmed yet):

- Shun and Yuto use the same method of card materialization. (CONFIRMED)
- Said card materialization is technology based rather than a specific ability of either of them. (CONFIRMED)
- Their technology is the same as used by Academia (and probably stolen from them).

THAT BEING SAID:

Card Materialization by itself is not actually strange in Arc-V-verse – Action Duels – duels that need a special engine which creates a type of mass incorporating Solid Vision – are very much a standard at Duel Schools and in tournaments. It is however, not a feature that is incorporated in your standard duel disk. (As of Ep53, all the Lancer's duel disks have gotten upgrades based on Yuto's duel disk and now also are capable of generating action fields by themselves - we don't know if they are as potent as the Resistance disks though, since that upgrade was put together in like a week maybe).

Thanks to that Ep53 update, Shun's duel disk is also capable of creating an Action Field, but the chances of him using that function are pretty slim. Shun's got opinions on Action Duels and none of them are good.


What we do know:

- Whenever they duel, they materialize the whole duel rather than just their own cards, so their opponent's card effects get translated into reality as well.
- Since the materialization is duel disk-related and not bound to a specific card, they can materialize any card they play – meaning that if for example, either of them were to play Hinotama, it would materialize as a fireball that could cause their opponent mild real-life burns.
- It's impossible to manifest more cards than the duel disc has slots for. This means that with two discs at full capacity, there are at best ten monsters, ten spells/traps, 2 field spells and 4 Pendulum Monsters in play. The chance of this actually occurring is incredibly low.
- As of Ep36 we know that all duel disks seem to have a standard Battle Royal mode, that every duel disk can trigger apparently without needing the consent of the initial players. If Battle Royal is in play with at least one disk that has card materialization, all Duel Disks are effected by it.

What I can only assume/speculate about at this point:

- using the materialization effect is optional.
- the strength of materialization may or may not be related to card effect and/or life point damage. Translate: The more destructive the card effect and/or the stronger the monster in sense of ATK, the more environmental damage may occur and the worse the injuries that may be inflicted. (I guess for baseline: 800 damage can cause impacts like this unless guarded?)
- based on older Yu-Gi-Oh! series' (I'm thinking 5D's): while card materialization can leave marks of destruction, it cannot actually reshape the environment. If Shun were to play for example a card like Trap Hole, the backlash of the monster destruction would hit the opponent, but the card wouldn't leave behind an actual hole in the ground.
- card materialization may or may not be usable outside of duel. We've seen it happen in earlier series (though in those cases, card materialization was a character ability and not technology-based), all we know about the invasion of Heartland is that Academia used a lot of Ancient Gear Knights outside of duel to tear the city apart, and Shun has been seen standing around with a lone Vanishing Lanius and no actual opponent for pretty much the heck off it until plot landed three unfortunate LDS ace class members in his hands, but yeah. I'm uncertain on whether or whether not it is a thing??? (If it is, I suspect Shun using his monster could look somewhat like this?) (Note: More evidence of it being a usable thing as of Barret's flashback in Ep40 – but honestly who even knows? /o\)

Alright, that's for the general materialization stuff and now for Shun's deck:

Shun runs a standard size deck (40 cards Main, 15(?) cards extra, 15 cards side board) that is centered around the Raid Raptors archetype and by now we know about 30+ of those. Given what we know of his deck, it seems incredibly unlikely that Shun will ever play more than three monsters at once (total capacity of his disk would be five). As of Episode 45, I have been proven wrong about this – Shun will and does absolutely play a full field, if he draws the right hand.

All Raid Raptors so far (and probably all following) are large, badass mecha-birds, who tend to use lasers or rockets while using their Effect and their claws during Attacks.

As such, Shun's materialization tend to manifest as a.) violent gusts of wind (strong enough to pick up and throw around your average fourteen-years-old), b.) very deep claw marks in concrete/strong enough backlash to trash middle school students into unconsciousness or c.) good old explosions.

Alternately, have a vid of it!